Using his method i get only partial compatibility. Unfortunatelly i can't seem to replicate Grimulkan's finding. Apart from this, everything else works flawlessly, and is absolutely gorgeous in 3D! A pity you've never seen it that way. I've hotkeyed DOF enabling, so I turn this off while aiming etc., so it is very minor. ![]() I think this is because ENB processes the right and left eye frames as subsequent frames, so the DOF sometimes has different focus points for left eye image and right eye image, resulting in blurred image in one eye, but sharp image in the other. ![]() If you were in the US, I'd have gladly donated a hard disk, if that was all was stopping youĪnother issue, I'm mentioning for the sake of completeness since it is very minor, is that the DOF works by assuming two focus points in stereo mode. With wrapper version, I first load the stereo fix d3d9.dll, then load ENB dll using the proxy function in the stereo fix (with the ENB dll renamed), and that seems to work. ![]() Maybe the stereo dll has to be loaded first. ENB loads fine, but the shader fix for stereo does not load correctly. The injector version does not load the stereo fix d3d9.dll with proxy, for some reason.
0 Comments
Leave a Reply. |